If you consider it to be garbage, why click on an article relating to it...
AI and difficulty settings are two entirely different things. At one moment within the demo, the player shot an enemy, didn't kill him and simply walked away, the enemy didn't retaliate, he just stood there...
Drop from above followed by the prompt to throw knife...?: http://www.youtube.com/watc...
The visuals are simply sublime. My only criticism's are that the only new gameplay mechanics look as though they have been overly influenced by Far Cry 3 and the AI seemed disappointingly quite dumb.
Regardless, looking forward to some more info...
@Aviator189
Anything that can in anyway be interpreted as being positive towards Microsoft is against the rules on N4G. Apparently.
What are you basing your concerns regarding Xbox on out of curiosity?
There has been no confirmation of details. It seems unjustified to ridicule them for Sony's mistake...
They showed little to nothing... :S
Don't get me wrong, I'm happy to see Infamous back, but that teaser was disappointing...
Did you watch the Live stream? They were joking...
I was hoping for a new title, but good for those who didn't play it on PC.
Stunning. Simply stunning...
Glad to see Guerrilla taking the franchise is an unexpected direction. Technologically astounding, I'm intrigued to see what else Guerrilla can achieve with Next-Generation technology.
We want to forget Yakuza: Dead Souls... *Shudders*
Activision are terrible, but not the worst:
New IP's. There's no better way to express change and evolution than new, fresh titles.
Don't you want new IP's?
It would probably help if they, as a Videogame Development Company... Ya know, develop a game.
Don't get your hopes up...
As I've said in a few review articles, its a shame to say, but I called it: (27 Days Ago) "When the game was initially announced back in 2008, I was undeniably hyped, it was originally a highly tactical, squad-based FPS (Think Rainbow Six in Space with Alien's Horror Atmosphere), you issued commands to your 3 AI Companions, requesting them the weld doors shut, guard doorways, vents, floor panels etc, also, there was a great co-operative gameplay mechanic where if playing campaign...
As I've said before, I called it: (27 Days Ago) "When the game was initially announced back in 2008, I was undeniably hyped, it was originally a highly tactical, squad-based FPS (Think Rainbow Six in Space with Alien's Horror Atmosphere), you issued commands to your 3 AI Companions, requesting them the weld doors shut, guard doorways, vents, floor panels etc, also, there was a great co-operative gameplay mechanic where if playing campaign with a friend you each command one of the...
Called it: (26 Days Ago) "When the game was initially announced back in 2008, I was undeniably hyped, it was originally a highly tactical, squad-based FPS (Think Rainbow Six in Space with Alien's Horror Atmosphere), you issued commands to your 3 AI Companions, requesting them the weld doors shut, guard doorways, vents, floor panels etc, also, there was a great co-operative gameplay mechanic where if playing campaign with a friend you each command one of the two remaining AI companio...
Wait, so you think that just because a HUD is featured within a trailer, it's gameplay, that's just a trick of the trade, just look at the Zelda WiiU Tech Demo? That wasn't a gameplay trailer for "Deep Down", that was a concept trailer, look at the camera movements, they look way to fluid to be in-game. That was not gameplay...
@ThatKansasGuy
If you genuinely believe that to have been gameplay footage, you're delusional, and should expect to...