The Gears Still Turn

Kingdom Come

Contributor
CRank: 9Score: 69860

Wait, so you think that just because a HUD is featured within a trailer, it's gameplay, that's just a trick of the trade, just look at the Zelda WiiU Tech Demo? That wasn't a gameplay trailer for "Deep Down", that was a concept trailer, look at the camera movements, they look way to fluid to be in-game. That was not gameplay...

@ThatKansasGuy
If you genuinely believe that to have been gameplay footage, you're delusional, and should expect to...

4731d ago 10 agree17 disagreeView comment

If you consider it to be garbage, why click on an article relating to it...

4732d ago 3 agree0 disagreeView comment

AI and difficulty settings are two entirely different things. At one moment within the demo, the player shot an enemy, didn't kill him and simply walked away, the enemy didn't retaliate, he just stood there...

4733d ago 1 agree1 disagreeView comment

Drop from above followed by the prompt to throw knife...?: http://www.youtube.com/watc...

4733d ago 5 agree2 disagreeView comment

The visuals are simply sublime. My only criticism's are that the only new gameplay mechanics look as though they have been overly influenced by Far Cry 3 and the AI seemed disappointingly quite dumb.

Regardless, looking forward to some more info...

4733d ago 0 agree8 disagreeView comment

@Aviator189
Anything that can in anyway be interpreted as being positive towards Microsoft is against the rules on N4G. Apparently.

4733d ago 2 agree2 disagreeView comment

What are you basing your concerns regarding Xbox on out of curiosity?
There has been no confirmation of details. It seems unjustified to ridicule them for Sony's mistake...

4733d ago 5 agree7 disagreeView comment

They showed little to nothing... :S
Don't get me wrong, I'm happy to see Infamous back, but that teaser was disappointing...

4733d ago 1 agree0 disagreeView comment

Did you watch the Live stream? They were joking...

4733d ago 1 agree0 disagreeView comment

I was hoping for a new title, but good for those who didn't play it on PC.

4734d ago 4 agree1 disagreeView comment

Stunning. Simply stunning...
Glad to see Guerrilla taking the franchise is an unexpected direction. Technologically astounding, I'm intrigued to see what else Guerrilla can achieve with Next-Generation technology.

4734d ago 42 agree8 disagreeView comment

We want to forget Yakuza: Dead Souls... *Shudders*

4734d ago 3 agree0 disagreeView comment

Activision are terrible, but not the worst:

4734d ago 0 agree0 disagreeView comment

New IP's. There's no better way to express change and evolution than new, fresh titles.

4735d ago 8 agree1 disagreeView comment

Don't you want new IP's?

4739d ago 34 agree2 disagreeView comment

It would probably help if they, as a Videogame Development Company... Ya know, develop a game.

4741d ago 2 agree1 disagreeView comment

Don't get your hopes up...

4741d ago 3 agree3 disagreeView comment

As I've said in a few review articles, its a shame to say, but I called it: (27 Days Ago) "When the game was initially announced back in 2008, I was undeniably hyped, it was originally a highly tactical, squad-based FPS (Think Rainbow Six in Space with Alien's Horror Atmosphere), you issued commands to your 3 AI Companions, requesting them the weld doors shut, guard doorways, vents, floor panels etc, also, there was a great co-operative gameplay mechanic where if playing campaign...

4742d ago 4 agree4 disagreeView comment

As I've said before, I called it: (27 Days Ago) "When the game was initially announced back in 2008, I was undeniably hyped, it was originally a highly tactical, squad-based FPS (Think Rainbow Six in Space with Alien's Horror Atmosphere), you issued commands to your 3 AI Companions, requesting them the weld doors shut, guard doorways, vents, floor panels etc, also, there was a great co-operative gameplay mechanic where if playing campaign with a friend you each command one of the...

4742d ago 2 agree4 disagreeView comment

Called it: (26 Days Ago) "When the game was initially announced back in 2008, I was undeniably hyped, it was originally a highly tactical, squad-based FPS (Think Rainbow Six in Space with Alien's Horror Atmosphere), you issued commands to your 3 AI Companions, requesting them the weld doors shut, guard doorways, vents, floor panels etc, also, there was a great co-operative gameplay mechanic where if playing campaign with a friend you each command one of the two remaining AI companio...

4743d ago 2 agree1 disagreeView comment